http://boingboing.net/2012/04/22/valve-employee-manual-describe.html
"Why do I need to pick my own projects?
We’ve heard that other companies have people allocate a
percentage of their time to self-directed projects. At Valve,
that percentage is 100.
Since Valve is flat, people don’t join projects because
they’re told to. Instead, you’ll decide what to work on
after asking yourself the right questions (more on that
later). Employees vote on projects with their feet (or desk
wheels). Strong projects are ones in which people can
see demonstrated value; they staff up easily. This means
there are any number of internal recruiting efforts
constantly under way."
Who needs hierarchy? The projects that deserve attention get attention. I could see that some people wouldn't have the personality to fit into such an atmosphere. But other than that, this makes sense to me. Decisions, hours per project, all that stuff is decided by the employees. Hence, no need for middle management. Hence, savings! Where to put that savings? Back in the employees!
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