Monday, April 23, 2012

"leadership" at Valve

http://boingboing.net/2012/04/22/valve-employee-manual-describe.html

"Why do I need to pick my own projects? We’ve heard that other companies have people allocate a percentage of their time to self-directed projects. At Valve, that percentage is 100.
Since Valve is flat, people don’t join projects because they’re told to. Instead, you’ll decide what to work on after asking yourself the right questions (more on that later). Employees vote on projects with their feet (or desk wheels). Strong projects are ones in which people can see demonstrated value; they staff up easily. This means there are any number of internal recruiting efforts constantly under way."

Who needs hierarchy?  The projects that deserve attention get attention.  I could see that some people wouldn't have the personality to fit into such an atmosphere.  But other than that, this makes sense to me.  Decisions, hours per project, all that stuff is decided by the employees. Hence, no need for middle management. Hence, savings!  Where to put that savings?  Back in the employees!

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